Java programs are structured around classes. A simple “Hello, World!” program in Java looks like this:
public class HelloWorld {
public static void main(String[] args) {
System.out.println("Hello, World!");
}
}
In this code, public class HelloWorld
defines a public class named HelloWorld
. The main
method is the entry point of a Java application, and System.out.println
is used to print a line of text to the console.
Java has primitive data types such as int
, double
, char
, and boolean
. Here is an example of variable declaration and initialization:
int age = 25;
double height = 1.75;
char grade = 'A';
boolean isStudent = true;
Java supports common control flow statements like if - else
, for
, while
, and switch
. Here is an example of an if - else
statement:
int number = 10;
if (number > 0) {
System.out.println("The number is positive.");
} else {
System.out.println("The number is non - positive.");
}
A class is a blueprint for creating objects. Here is a simple class and object example:
class Rectangle {
int length;
int width;
int area() {
return length * width;
}
}
public class Main {
public static void main(String[] args) {
Rectangle rect = new Rectangle();
rect.length = 5;
rect.width = 3;
System.out.println("The area of the rectangle is: " + rect.area());
}
}
Inheritance allows a class to inherit properties and methods from another class. Here is an example of inheritance:
class Animal {
void eat() {
System.out.println("The animal is eating.");
}
}
class Dog extends Animal {
void bark() {
System.out.println("The dog is barking.");
}
}
public class Main {
public static void main(String[] args) {
Dog dog = new Dog();
dog.eat();
dog.bark();
}
}
Polymorphism allows objects of different classes to be treated as objects of a common superclass. Here is an example of method overriding (a form of polymorphism):
class Shape {
void draw() {
System.out.println("Drawing a shape.");
}
}
class Circle extends Shape {
@Override
void draw() {
System.out.println("Drawing a circle.");
}
}
public class Main {
public static void main(String[] args) {
Shape shape = new Circle();
shape.draw();
}
}
Encapsulation is the practice of hiding the internal details of an object and providing access through public methods. Here is an example:
class BankAccount {
private double balance;
public void deposit(double amount) {
if (amount > 0) {
balance += amount;
}
}
public double getBalance() {
return balance;
}
}
public class Main {
public static void main(String[] args) {
BankAccount account = new BankAccount();
account.deposit(1000);
System.out.println("The account balance is: " + account.getBalance());
}
}
Multithreading allows a Java program to perform multiple tasks concurrently. Here is a simple multithreading example:
class MyThread extends Thread {
@Override
public void run() {
for (int i = 0; i < 5; i++) {
System.out.println(Thread.currentThread().getName() + ": " + i);
try {
Thread.sleep(100);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
public class Main {
public static void main(String[] args) {
MyThread thread1 = new MyThread();
MyThread thread2 = new MyThread();
thread1.start();
thread2.start();
}
}
Exception handling is used to handle errors in Java programs. Here is an example of try - catch block:
public class Main {
public static void main(String[] args) {
try {
int result = 10 / 0;
} catch (ArithmeticException e) {
System.out.println("Error: " + e.getMessage());
}
}
}
The Java Collections Framework provides a set of classes and interfaces for storing and manipulating groups of objects. Here is an example of using an ArrayList
:
import java.util.ArrayList;
public class Main {
public static void main(String[] args) {
ArrayList<String> names = new ArrayList<>();
names.add("Alice");
names.add("Bob");
names.add("Charlie");
for (String name : names) {
System.out.println(name);
}
}
}
Popular Java development tools include Eclipse, IntelliJ IDEA, and NetBeans. These IDEs provide features like code editing, debugging, and project management. For example, in IntelliJ IDEA, you can create a new Java project by going to File > New > Project
and following the wizard.
To compile a Java program from the command line, you can use the javac
command. For example, if your Java file is named HelloWorld.java
, you can compile it using:
javac HelloWorld.java
To run the compiled program, use the java
command:
java HelloWorld
Use meaningful variable and method names, add comments to explain complex code, and follow a consistent coding style. For example, instead of using single - letter variable names, use descriptive names like customerName
or orderTotal
.
Git is a widely used version control system. You can create a local Git repository for your Java project using the following commands:
git init
git add .
git commit -m "Initial commit"
Design patterns are reusable solutions to common software design problems. For example, the Singleton pattern ensures that a class has only one instance and provides a global point of access to it. Here is a simple Singleton implementation:
class Singleton {
private static Singleton instance;
private Singleton() {}
public static Singleton getInstance() {
if (instance == null) {
instance = new Singleton();
}
return instance;
}
}
Use testing frameworks like JUnit to write unit tests for your Java code. For example, here is a simple JUnit test:
import org.junit.jupiter.api.Test;
import static org.junit.jupiter.api.Assertions.assertEquals;
class Calculator {
public int add(int a, int b) {
return a + b;
}
}
public class CalculatorTest {
@Test
public void testAdd() {
Calculator calculator = new Calculator();
int result = calculator.add(2, 3);
assertEquals(5, result);
}
}
The journey from a novice to an expert Java developer is a long but rewarding one. By mastering the fundamental concepts, understanding advanced topics, following common and best practices, and using the right tools, you can become proficient in Java. Continuously learning, practicing, and exploring new areas of Java development will help you stay up - to - date with the latest trends and technologies in the Java ecosystem.